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Chance Ravinne
WiNGSPAN Delivery Services
110
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Posted - 2015.02.26 18:44:29 -
[1] - Quote
What exactly is the information that people who dislike cloaky camping want? The activity of the camper, or their ship type? Or their location?
I mean we can replace this with 10mn AB Confessors that can't be caught by the time they're combat probed down.
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Chance Ravinne
WiNGSPAN Delivery Services
119
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Posted - 2015.03.04 15:17:54 -
[2] - Quote
Imagine the impact if being cloaked removed you from local. Dun dun dun!
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Chance Ravinne
WiNGSPAN Delivery Services
121
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Posted - 2015.03.09 23:31:41 -
[3] - Quote
I have a serious question for people who are against these AFK cloakers.
Is it more the intelligence you're worried about, or the ganking, or the possibility of a huge cyno?
Would you be more comfortable with a cyno-fit uncloaked ship moving AFK from a safe at a speed high enough that you cannot land on grid with it by the time you scan it down and warp?
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Chance Ravinne
WiNGSPAN Delivery Services
199
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Posted - 2015.04.21 19:56:54 -
[4] - Quote
As a dirty cloaker I feel the problem is psychological, not mechanical. That said, the psychological fear seems to stem primarily from cynos, which are a largely broken mechanic (imo). Anywhere that cynos are not a threat, cloaky camping is not widely feared. Not a coincidence!
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Chance Ravinne
WiNGSPAN Delivery Services
199
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Posted - 2015.04.21 20:47:00 -
[5] - Quote
Lucas Kell wrote:Teckos Pech wrote:Look, alliances in null do not need dedicated PvE players, or at most they only need a very small number of them. Why? Because you can train alts to do the PvE stuff. A vast number of null players spend the majority of their game time doing PvE, so you are incredibly wrong. Besides which, you are basically stating that people should not be allowed to be a PvE player in null. **** off. Stop trying to force the way you want to play on everyone else. Chance Ravinne wrote:As a dirty cloaker I feel the problem is psychological, not mechanical. That said, the psychological fear seems to stem primarily from cynos, which are a largely broken mechanic (imo). Anywhere that cynos are not a threat, cloaky camping is not widely feared. Not a coincidence! What the effect comes from is irrelevant. Do you think it's OK for a player to be able to project an effect, psychological or not, while they are AFK and undocked while asleep with 100% safety? I have no issue with active players cloaky camping for as long as they want. If that's what they want to do as their form of attack, why not.
The effect is not irrelevant. I can affect you psychologically via market PVP without being online, let alone in your system. I can affect other corporations psychologically by revealing I have spies among them without being online. The fact that gankers exist can make miners fit stabs and shields preemptively. The fact that I record all my ops changes the kind of text messages people send me.
So I disagree with your assertion. There are thousands of ways to psychologically affect an Eve player. It does matter however if that player is under an actual military threat.
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